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Warm Gun

Warm Gun September Update

October 3, 2009

We fought hard to make the phase four deadline in the MSUC and we managed to release a “developers build” but its not what we wanted to represent us. We want you all to know that the build we posted was for a contest… so if your expectations were not met take into consideration that this was a developers build.

Our commitment to you and to UT3 engine:

Even if the contest does not pan out and we do not get the invite to phase 5 we still plan on releasing a proper build for the public to download and play. We are not jumping ship and leaving the engine, we are not folding the team, we are not going to quit… We started out down this road and we plan on committing to it and making this game a reality.

We are going to go harder than ever before and over the next few months we plan on making this game come to life. The Warm Gunners are here to stay and we will bring you a proper Alpha when its ready.

So lets move on and get to the goods…

Characters

Our character team has been rocking away and making huge strides, Patrick Paquin, Dane Brennand and Omar Amador are raising the bar, we hope you like the new models and as always please drop us some feedback, we are trying to get them as solid and pro as possible.

The Shaman The Shaman The Shaman by Patrick Paquin

49er Old vs. New 49er Old vs. New New Scout High Poly

Team Colours Team Colours

Levels

The Levels are getting polished, both Red River Canyon and Heart of Darkness are now at the Alpha stage. We are planning on adding three more levels in the next couple months, so stay tuned for some major updates in this department. We will be posting some wip screens soon.

Alpha Level Screenshots Alpha Level Screenshots

Weapons

Here is a sample of some new weapon models… we are finalizing the last few weapons now, all models are completed and there are just a few left to texture.

Scout Arm Blade Detail Melee Weapons Melee Weapons

Scout Quadbow

Effects / Shaders

Our Art Director Paul Stratton has been putting the final touches on our character skin shader…
Here are some examples of it in a colored light environment:

Warm Gun Skin Shader

Before I sign off for this update I’d like to add a few things…
We are looking for concept artists and a web site artist, so if you have some 2D skills and want to join a dedicated crew thats making some headway… drop me a line.

Thanks for your patience and feedback as we keep trucking along… Warm Gun is coming to life and things are getting interesting…

JC

Filed under: News — admin @ 4:44 pm

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Emotional Robots Inc. 2008-2009 Developed by Boris Kourtoukov